63, that's with 1. Voidforge wants flat phys and phys damage, and lots of it. Frost Blades creates blades off the orb,. For melee splash itself, you would want to run divergent melee splash in an ideal setup as it has 99% of main target damage as splash; which is essentially the same damage on. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Quality 20. Good call. I killed Sirius, Eater of world, Searing exarch. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. But it's easy to try out and see what you like the best. This support gem restricts the skill to swords and axes . I'd like to farm some simulactrums too but the one i tried i felt way to squishy. Generosity. Cost & Reservation Multiplier: 130%. I use double strike with attack totem to level since act 1, early 4L setup is double strike + melee splash/ancestral call + melee physical damage/brutality/fortify + multistrike. Get a divergent melee splash. 15. Cannot support Vaal skills, channelling skills, or triggered skills. Swap melee splash > Multistrike for Piety boss fight Unlinked:. - Amanamu's gaze update. 373. Divergent Melee Splash with 20% quality almost negates the penalty of melee splash to near targets, which is a lot better than splash aoe that awakened gem provides. Supported Skills have (0-57)% more Melee Splash Area of Effect Additional Effects per 1% Quality:. Supported Skills Repeat 3 additional times. If a non-unique enemy dies while affected by the debuff, the enemy's corpse. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. No, it's not a targetable entity unfortunately, so no attaching of Brands and such either. This is because the unintended interaction of Melee Splash cleaving on. GLOVES For the gloves, I recommend Grip of the Council while mapping, and SRS duration gloves for Pinnacle bosses. Trust your mind and strengthen. It will be useful just for the 30% support gem quality on it's own. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. Sounds like an unfortunate side effect, because its a solid. 0c Imperial Delirium Orb. If it's near the boss, the two splash damage will overlap effectively giving out double the damage. Wiki wiki. Free skill-sockets. 1. Thinking about dropping melee splash and minion life to use anomalous despair+ intuitive link on AG for massive chaos res shred. Having access to full Splash on the tree and then getting additional strikes on gloves (or Ancestral Call) is huge. Level 21. Divergent/ Awakened melee splash spiders Awakenend Fork Awakened Chain Anomalous Pierce Despair / other Hexes Frostwall cwsDivergent Melee Splash: For increased clearspeed during mapping or against content with alot of density swapping out Multistrike for Melee Splash makes huge difference. Attritional Strikes are nice but you can get by with Divergent Melee Splash Support for most mapping situations. Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. CryptoDivergent Melee Splash: 59% more to surrounding targets Neat/Weird ones: Anomalous Mana Leech: It is just Indigon but without a cap Anomalous Close Combat: 100% increase effect of combat rush Divergent Controlled Destruction: 25% chance for Lucky Damage Infused Channeling: Gain infusion after channeling for -. Reply. Free skill-sockets. Instead srs' small melee splash in multitarget high density content the HoA is definitive much faster clearing with the 35-40 projectiles of awakened fork and sniper's mark and it's unique range of tail. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. If you can afford it Divergent melee splash is even better. Divergent Melee Splash Support, Melee Splash Support . Is the Divergent Melee Splash + Hydrosphere tech a thing on this build, and worth using if so? ign: aan_allein_daishan. Occultist for spiders. It feels kinda jank though and from what I've seen you need some. 5 ex. Also, as occultist, you want to get your hands on Witchfire Brew asap ideally :x . Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. You can try divergent melee splash plus hydrosphere plus strike additional target combo, which you might achieve higher DPS. I also noticed higher rewards in simulacrum. 0c Geomancer 3. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Your gloves aren't from this world. or take a strike skill with divergent melee splash and tribal fury notable. However, you can equip AC and hit the sphere (with Molten Strike) for 2x balls against a single enemy. Your journey from Level 1 to Level 40 will be. Minions can not hit hydrospheres. Gaming. for. Are people just using divergent melee splash for clear and gem swapping for single target? I can't seem to find any up to date information about it 2 5 Related Topics Action role. Carrion Golems are mainly single target creatures, and the AOE skills they have don't really hit that hard. Awakened Multistrike Support. Wiki wiki. Monsters gain 10% increased Attack and. 17 - Removed Hydrosphere gem setup. 15. Get a divergent melee splash. If op is is talking about buying a 30+ ex piece, then 1. 4. divergent is by far better. the best way to get this is 12 passive +atk speed, 35% inc effect minion clusters. The max resistances nodes are also not really necessary. 1. If your aim is purely simu 30 you will need a rare chest with more defences minus the mageblood. Supported Skills deal Splash Damage to surrounding targets. - Void Beacon jewels, flesh and flame. spiders use viper strike. It will effectively double your DPS. SRS damage with added chaos = 739. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Melee Splash helps with making sure the weakest thing in the entire pack dies, whereas. for. Unrelenting Timeless Maraketh Emblem is a map fragment. Melee Splash Support Melee Splash Support Support, Melee, Attack, Strike, AoE Icon: S Level: (1-20) Cost & Reservation Multiplier: 130% Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around. divergent melee splash and slayer ascendancy covers the aoe aspect. Divergent Melee Splash Support. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Divergent Melee Splash is as OP as I thought it would be when I saw the mod. Loyalty Tattoo of Kiloava. Performance is good. Steelskin. Get Inspiritation instead, solves mana issues too. 2. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [ Supported Skills deal 2% less Damage to surrounding targets ] Supported Skills. Frost Blades creates blades off the orb, so if you can position it to be between you and the boss, he'll be hit by both projectiles and the melee hit, can be a bit tricky with intimate bosses. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions & virulences) - second wind, convocation (HoA-AI), enlighten (mana), increased duration support, anomalous vaal skeletons/ absolution/ chaos-golem buffing. GLOVES The gloves are Triad Grip with 1 red and 3. Trade . Swap it out for multistrike for bossing. I have seen clears of simu 30 without mageblood in previous league with srs poison, I will try to find it and post it here when I do. Last edited by cheapbunny on Feb 5, 2022,. As a result, we noticed a huge increase in clear speed and slightly more damage on a single target overall. Swap melee splash > Multistrike for Piety boss fight Unlinked:. The issue with melee isn't (and never has been) damage, it's damage projection. Boneshatter does damage to yourself so it spawns the Hydrosphere on top of yourself making targeting it much easier than if it spawned on the boss. With Diverget melee splash they will do more aoe damage than with awakened. Ive done so far only 1 round of conquerors and sirus, but I got this new Sirus at phase 4 down in 3. Downsides/notes: Gem swap Melee Splash for 40-60% more dps (Unbound / Awa Unbound ailments) Needs a Loreweave with a white socket to gem-swap (6W 78% res loreweave is relatively cheap in sc trade though) 3 buttons to press besides SRS to sustain damage; Divine Blessing. (Divergent) Close Combat (use to replace Melee Splash when you have the gloves) Fortify (Oro's Sacrifice corrupted implicit mod) The only real explanation any gem needs here is that Combustion, critically, increases your chance to ignite: as Oro's only has a built-in 20%, you will need it to get enough to regularly ignite on each use of Flicker. Bear in mind that I haven't had access to Scourge gear, but the build was still fine (up to Simulacrum 25ish - afterwards, the bosses become extremely tanky). Double Strike has huge DPS potential but is hampered by needing both additional strikes and melee splash to properly clear. •. I've tried out different gem combos in the early maps and clear without splash felt pretty meh. - Use Divergent Melee Splash vs normal Melee Splash - alternate quality solve "less damage" output - Use Anomalous Withering Touch - 20% inc skill effect duration is a huge) - so on so forth. Awakened Melee Splash Support has been added to the game. Edit: there was a bug that hydrosphere only went on CD if the player hits it. It removes the less damage and that's reflected to the boss via hydrosphere, so it goes from 50% more damage to around 100%. for. 5 seconds average previous method, and 5. Purity of Elements. Convert Spider to Ligntning with 4Blue Triad Grip-200 Lightning Resist to boost DPS with Doryani's PrototypeDeal with Lightning Damage with Armour (80k armour with flask 50k without flask )Aegis Aurora Max block 75/75 (Glacing Blow)with OP interaction with Hydroshpere and Divergent Melee Splash DPS will be double in 1-1 boss fightThis build. Corrupted No. We also take a bunch of +melee strike range nodes on the tree (+11, and Strike Skills which target additional enemies can do so from 30% farther away). 75 attacks per second, so their average damage is 529. Get a divergent melee splash. Also you need to consider melee splash off of hydrosphere to get "full full dps". Ditch defiance banner and get Herald of Purity. Increased Duration. One small thing you can do is get a white socket on your Covenant which will let you gem swap Melee Splash with Unbound Ailments instead of Multistrike. 3. Horadric Malus Location. With or without the hydrosphere, they deal exactly the same amount of damage to the boss. For clear use divergent melee splash, this makes a big difference. At level 20, Melee Physical Damage Support offers 49% more Melee Physical Damage compared to Minion Damage Support' s 39% more Damage and higher mana multiplier of 140%, but it adds more to all Damage, instead of. Divergent/ or awakened Melee Splash - more damage for arakaali's. Haste feels much better, I've tried both, ended up with malevolence auls uprising, and sincerely wishing I got a haste instead, and had the blessing for the "burst". 6k. Chance to Poison. Life: 4,277 124%. At that point you're sacrificing so much damage, why even go HS. You do lose alot not pathing to the left of the tree. It's a massive damage multiplier and Divergent Melee splash is a 99% more multiplier. It would be incredible for Arakali spiders, Divergent melee splash with 50+ quality that would be amazing! So yes prolly weaker than true ashes but strong as shite for niché builds. if you place hydrosphere on top of an enemy, they strike skills hit both the enemy and hydrosphere. Divergent Melee Splash Support, Melee Splash Support . - Start buying alt quality gems, like divergent srs, divergent melee splash, divergent multistrike etc. So it's probably more around 12mil st. Very fun build I can kill anything in the game deathless. Additional Effects per 1% Quality: Supported Skills deal 0. 06 seconds (no idea how this. Anomalous Melee Physical damage Divergent Melee Splash [CLEAR] / Divergent Brutality [BOSS] Clearing synergy: Frenzy has +2 melee range, Anomalous Melee Physical damage gives you +2 more, you get + 2 from skill tree and +1 on amulet. I've got a corrupted 21/21 version and it actually does 2% More damage to surrounding targets instead of 40% less, so I do more damage to my splash targets than the main target. Additional Effects. The divergent is around 1. You want chaos. 50 sec Critical Strike Chance: 5. Awakened Melee Physical Damage. ” Divergent Melee Splash support can be a 100% damage multiplier option for other strike skills. 1 Summoned Raging Spirits: 50: Phantasmal: Minions can't be Damaged for 0. Ancestral Call actually has a less damage modifier to it, but deals the same damage to all targets hit (maximum 3). Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. It requires Level 18. Divergent Melee Splash is worth it when using hydrosphere. Level. When the Redeemer retreats back into the storm, my minions follow her and end up taking storm damage until they're all dead. Other strike skills? Yeah big ooof I wouldn’t want to lose the additional strikes. 1 to Melee Strike Range Supported Skills. 0c 2 6. you can simply apply arcanist brand and not spin on top of the boss to still utilize the effect. 5% increased Attack Damage. second one emulates the interaction with hydrosphere and divergent melee splash that basically makes the spiders hit twice per attack if the hydrosphere is on top of the boss. So not much change there. - Ashes of the stars upgrade, 15%+ rmr any quality % - Awakened multistrike update, this is big for single target. Is it. Currently I'm using Divergent Storm Burst, cast on channeling, Blazing salvo BUT with lifetap, that will be no a option after change to CI Hi riojanoO! In the spoiler "Attributes Requirements", "Tipps for beginning, levelling and gearing " and in "manamanager" are the Ttipps. 1. Requires Level 8. 22. Melee Splash will also "spread" effects, for example, if your initial hit is a knockback to the target you hit with a single-target skill, nearby enemies within the radius of Melee Splash will also get knocked. Path of Exile is 99% about fighting huge swarms of enemies, and if you're playing a melee build which one-hit-kills everything it touches but only hits 4-8 enemies at a time, your build is measurably worse than an archer or mage who hits 20 enemies at. Even this isn’t enough to save melee /s. Supported Skills have 0. Divergent Purity of Ice 55 Duped ex from currency chest at 770 regal count 60 Sg server crashed - lost phantasmal toxic rain and 3 other wings. At that point you're sacrificing so much damage, why even go HS. SRS dps at lvl 20 = 926. Divergent Melee Splash: For increased clearspeed during mapping or against content with alot of density swapping out Multistrike for Melee Splash makes huge difference. That improved clear by a lot because you have both splash and shockwaves from stuns for clear. 1. the +1 strike target now also targets the hydrosphere and the splash dmg created from that hit can also hit the boss. for. Thus, the spider hits the boss once, and then hits the hydrosphere once. +1 strike allows the second lightning bolt (melee) to hit. Unbound Ailments. Awakened Melee Splash Support now has a Cost and Reservation Multiplier of 130% (previously 140%). Power Charge On. Divergent Melee Splash Support. 500 melee splash You attack a Rhoa in the mud flats, and then you hear Brutus scream in the distance. You lose two gem slots though because you need to run arcanist brand linked with hydrosphere to consistently overlap the sphere onto the target. That will cause melee splash around. a 20/20 divergent has only 1% less splash damage than your initial hit. Then, make it so Melee Splash affects the target you hit with its AoE at one third to one half effect, meaning with a normal Melee Splash you'd have likely 20-30% more dmg on single targets (divergent Melee Splash giving up to 33-50% more). Divergent Melee Splash Support. All that said, the damage is probably higher with the Hydrosphere method, but trying to avoid your own skill on the target. In order for it to feel smoother and not require namelocking enemies, every strike skill now hits in a very small area by default, without needing melee splash at all. Pulled off right it functionally doubles the spider's damage output I suppose on single target, so about 12mil Sirius/Shaper DPS. With melee splash on Spiders they splash damage to the boss. That improved clear by a lot because you have both splash and shockwaves from stuns for clear. Melee splash can stay always socketed and divergent quality makes it a huge multiplier. Supported Skills deal Splash Damage to surrounding targetsThose Flicker links to start of. Recipes. This. Shield Charge Attack, AoE, Movement, Travel, Physical, Melee Level: (1-20) Cost: 10 Mana Critical Strike Chance: 5. Awakened Minion Damage. But please make sure to switch. Managing the chaos storms can be difficult and was probably the cause of several of your deaths. for. So minions could hit it infinite times for double damage with divergent melee splash. Combined with Herald of Ice & +strike target and melee splash provides decent clear capability even if melee. Reply. Season 7. Since we are using Divergent Melee Splash, the splash damage will hit Hydrosphere and Hydrosphere will release the same amount of splash damage. Basically, most awakened gems just have better numbers, but it has big impact in terms of maxing buildPath of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. - Put Hydrosphere on the boss for more damage. GLOVES The gloves are Triad Grip with 1 red and 3. Cannot support Vaal skills, channelling skills or triggered skills. With all this range you can reach enemies further than your Flesh and Stone aura, and all those hits splash making clear. Ruthless was replaced by Divergent Melee Splash. 20 qual divergent melee splash + hydrosphere on the boss is a 99% MORE multiplier, way bigger dps boost than ele dmg w attack. - Void Beacon jewels, flesh and flame. However, you can equip AC and hit the sphere (with Molten Strike) for 2x balls against a single enemy. Awakened Minion Damage. Also your awakened melee splash is outclassed by divergent melee splash when it comes to clearing. AG + asenaths actually feels way better for clear than the Jugg Reaper setup. The original idea was to use Hydrosphere to proc EE + curse + Divergent Melee Splash, but they killed that interaction :( Reply reply Home; Popular; TOPICS. Awakened gives 38% less but +1 level to strike skills. and the melee splash off of hydrosphere, effectively making divergent melee splash a 100% more damage multiplier. Putting hydrosphere on the boss means that when the spiders use viper strike on it, they’ll also. Supported Skills deal (0–20)% increased Melee Damage: 100: Divergent Melee Splash Support: Supported Skills deal (-40–0)% less Damage to surrounding targets: 50: Level Effect. Attack, Melee, Support. Business, Economics, and Finance. Use anomalous convocation for the 40% minion move speed. If you can afford the Divergent version of the game. You can frenzy charge sustain without some cheese like oros or terminus because the splash and the attack both hit. Frost Bomb. Well, with multistrike they do it twice per cast, four times if you include the splashes. Supported Skills deal Splash Damage to surrounding targets. . Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Made a really nice difference in mapping ReplyIf you utilize Hydrosphere with additional strike targets, the Hydrosphere will spit these icy waves out at the nearest target, and means later on you can switch out Ancestral Call for Melee Splash (Divergent Melee Splash at 23Q is effectively a 105% more damage link if placed next to a boss. But melee splash also interrupts the pulse chain, and makes your clear worse. 0. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 0. Boneshatter and melee splash. You want your banner planted for bannerman. Your clear is going to be pretty terrible without melee splash for Simu, drop minion dmg for melee splash if its simulacrum specific your damage feels lacking for. This was my first big upgrade on the build. Best is the block-mastery mana on block, or mystic. when you link in divergent melee splash (attacks hit the other target for only 1% less dmg), the portion that hits the hydrosphere splashes onto the boss as well for only 1% less damage than the portion that directly hit the boss. 5% increased Attack Speed. I had a Covenant drop in SSF so then spent ages farming all the parts (United in Dream, Amanamus Gaze, Surrender, poison jewels etc) I have full suppression, near block cap with rumis and bone offering and it just feels abit. Chaos Orbs. Add a Comment. Explore economy and build overviews for the action role-playing game Path of Exile. in isn't affiliated with or endorsed by Grinding Gear Games in any wayAt the moment I'm using Melee Splash instead of Multistrike for mapping which gets the job done perfectly, but will likely pick up asenaths and go back to multi. Melee Splash SupportSupport, Melee, Attack, Strike, AoEIcon: SLevel: (1-20)Cost & Reservation Multiplier: 130%Radius: 14Requires Level 8Supports melee strike skills,. I used it before and it was charging up when hit by shock or chill effects. maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. Good call. Ruthless Blows with Supported Skills have a base Stun Duration of 0. Level 97 (120 passives) Honoured Tattoo of the Dove (x2) +4% to Chaos Resistance. Awakened Elemental Damage with Attacks. I agree with your recommendation for the audience. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported. This is fine because it meets the same breakpoint with gem level boosts as a level 21 divergent melee splash (both level 23 and 24 are 39% less modifiers). - Void Beacon jewels, flesh and flame. Chaos Orbs. Divergent Melee Splash reads “Supported Skills deal (-40–0)% less Damage to surrounding targets” when you socketed in The Squire which has +8% to Quality of Support Gems, it makes Divergent Melee Splash reads “Supported Skills Deal 12%(?) MORE Damage to surrounding targets. You could add melee splash as 6th if you want to, I guess that's personal preference - I find if very unnecessary, and have run even fracture maps without feeling the need. Disclaimer: In my 3. Melee Splash hits ALL surrounding target, no matter how many there are. You'll also need to do some changes to the tree. More dps. He suggests using melee splash for multistrike when mapping or divergent melee splash to help make it faster. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. That improved clear by a lot because you have both splash and shockwaves from stuns for clear. Support the site Merchandise. Multistrike. 95. Every four seconds gain a new affinity cycling between Fire, Cold, Lightning, Physical and Chaos. Here’s the secret. ES: 1,502 54%So Divergent Glacial Hammer grants it 20% increased Area of Effect. - Ashes of the stars upgrade, 15%+ rmr any quality % - Awakened multistrike update, this is big for single target. That's also why divergent melee splash is better than awakened, the multiplier and interaction with hydrosphere basically doubles damage. The awakened melee splash is about 5-7c. 1. Reply . Ancestral Protector Attack, Totem, Melee, Strike Level: (1-20) Cost: 8 Mana Attack Damage: (90-180)% of base Effectiveness of Added Damage: (90-180)% Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. The Last To Die - Path of Exile. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. I don't want to have to pay 10 ex for a divergent melee splash and micro manage hydrosphere on all my melee minion builds because this garbage interaction is in the game. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Icon: 3. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. CryptoSnipped a divergent melee splash from trade for way under market price so gave it ago. Socketed Gems are supported by Level 16 Melee Splash (23–27) % increased Area Damage gem: sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper. 40k ehp in your current build will not be able to do simu30 comfortably. Since Vaal Flicker Strike doesn't do damage until all 25 strikes have completed (and the damage from all strikes hit at once), can this work around the 1 second cooldown for Hydrosphere given you're running Tribal. - you can use the Hydrosphere trick on bosses. 15. Been using the build to map with divergent melee splash and predator for bosses/invitations. Tribal Fury or Gloves. Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Divergent Melee Splash support can be a 100% damage multiplier option for other strike skills. 9. Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. 👻3. Trade . 5% increased Melee Physical Damage Supported Skills have +0. Supported Skills have (0-57)% more Melee Splash Area of Effect. because a 20/20 version still has -1% less damage. There's lots of room for more damage if that's what you're after, mostly ghastly jewels need improving, better belt, corrupted boots, better shield (easy to craft with essence and harvest plus Aisling). - Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. that aoe hits the boss and hydrosphere. but the new tree has plenty of raw damage and attack speed for you to start off with. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Portal: Domain of Timeless Conflict. So we get around ~20M; we don't lose that much from the hydrosphere change. Corrupted Yes. Supported Skills deal (41–50)% less Damage to surrounding targets. Also would like some advise on Necro vs. added phys as chaos from spirit offering is the best raw damage for bosses but flesh offering will give you the best mix of damage and clearspeed. 0d. Name;. The gems are: Vaal Summon Skeletons, Awakened Minion Damage, Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Divergent gives full damage to everything you splash to. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Divergent melee splash is the strongest single target damage link for strike skills as long as. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. This will effectively double your DPS against bosses. If you can afford the Divergent version of the game and socket it in the Squire Shield, it will actually deal more damage around your primary target, and in synergy with Hydrosphere, it will basically double your damage against Bosses. Divergent/ or awakened Melee Splash - more damage for arakaali's. This interaction makes Divergent Melee splash the best option to use for both single target and AoE clearing, which clearly is something GGG wants to avoid. 0. My recent additions include (1) corrupted brass dome for +1 all res and % damage, (2) awakened minion damage, (3) awakened melee damage, (4) divergent. Can only be used once.